RNGdle Badges
Every RNGdle badge family with its rarity tiers and how EP (entropy points) works — from everyday pairs to the 1-in-100,000 Mythic badges worth screenshotting.
🗂️ The badge sets
All 233 badges in the game's own 16 sets, rarest first, plus a No Set bucket for the 59 it does not group. 29 appear in two sets. Click any badge for its rule, its EP and how often it drops.
🎰 The Casino 20
Poker hands and dice values, Pair all the way up to Royal Flush.
Royal Flush Anomaly
Contains 56789 — the highest possible straight.
5,000,005 EP · turns up on 0.0020% of rolls.
Straight Flush Anomaly
Contains 5 consecutive same-parity digits (02468, 13579, or their reverse).
1,449,277 EP · turns up on 0.0069% of rolls.
Straight Epic
Contains a sequence of 5 consecutive digits (ascending or descending).
454,546 EP · turns up on 0.02% of rolls.
Five of a Kind Epic
Contains five identical digits.
198,020 EP · turns up on 0.05% of rolls.
Contiguous Three Pair Epic
Contains three adjacent contiguous pairs.
154,321 EP · turns up on 0.06% of rolls.
Contiguous Full House Rare
Contains a contiguous set of three adjacent to a contiguous set of two.
30,111 EP · turns up on 0.33% of rolls.
Three Pair Rare
Contains three distinct pairs of matching digits.
10,288 EP · turns up on 0.97% of rolls.
Four of a Kind Uncommon
Contains four identical digits.
8,436 EP · turns up on 1.2% of rolls.
Low Ball Uncommon
Contains only digits from 0 to 4.
6,400 EP · turns up on 1.6% of rolls.
High Roller Uncommon
Contains only digits from 5 to 9.
5,120 EP · turns up on 2.0% of rolls.
Contiguous Two Pair Uncommon
Contains two adjacent contiguous pairs.
3,957 EP · turns up on 2.5% of rolls.
Flush Uncommon
All digits are either all even or all odd.
2,845 EP · turns up on 3.5% of rolls.
Contiguous Trips Uncommon
Three identical consecutive digits.
2,784 EP · turns up on 3.6% of rolls. Also filed under Flatliners.
Blackjack Uncommon
Digits sum exactly to 21.
2,521 EP · turns up on 4.0% of rolls.
Full House Uncommon
Contains a set of three and a set of two.
2,397 EP · turns up on 4.2% of rolls.
Snake Eyes Uncommon
Contains a single pair of ones and no other pairs.
2,121 EP · turns up on 4.7% of rolls.
Three of a Kind Common
Contains three identical digits.
724 EP · turns up on 13.8% of rolls.
Two Pair Common
Contains two distinct pairs of matching digits.
377 EP · turns up on 26.6% of rolls.
Contiguous Pair Common
Contains a contiguous pair of matching digits.
249 EP · turns up on 40.2% of rolls.
Pair Common
Contains a pair of matching digits.
120 EP · turns up on 83.1% of rolls.
7️⃣ Lucky Sevens 8
Anything built around 7: divisibility, the 777 ladder and 7 to a power.
Exact Jackpot Mythic
Exactly "777".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Jackpot Six Mythic
Contains six 7s in a row.
100,000,100 EP · turns up on 0.0001% of rolls.
Power of Seven Mythic
A power of 7 (7ⁿ).
12,500,013 EP · turns up on 0.0008% of rolls. Also filed under Deep Space.
Jackpot Five Anomaly
Contains five 7s in a row.
5,263,163 EP · turns up on 0.0019% of rolls.
Jackpot Four Epic
Contains four 7s in a row.
357,143 EP · turns up on 0.03% of rolls.
Jackpot Rare
Contains "777".
27,027 EP · turns up on 0.37% of rolls.
Lucky Seven (Divisible) Common
Divisible by 7.
700 EP · turns up on 14.3% of rolls.
Lucky Seven Common
Contains the number 7.
213 EP · turns up on 46.9% of rolls.
🌌 Deep Space 19
Perfect powers and the named classes: Fibonacci, factorial, Harshad, pronic.
10th Power Mythic
A perfect tenth power (n¹⁰).
25,000,025 EP · turns up on 0.0004% of rolls.
9th Power Mythic
A perfect ninth power (n⁹).
20,000,020 EP · turns up on 0.0005% of rolls.
8th Power Mythic
A perfect eighth power (n⁸).
16,666,683 EP · turns up on 0.0006% of rolls.
Ouroboros Mythic
A number raised to itself: nⁿ (1¹, 2², ... 7⁷).
14,285,729 EP · turns up on 0.0007% of rolls.
7th Power Mythic
A perfect seventh power (n⁷).
12,500,013 EP · turns up on 0.0008% of rolls.
Power of Seven Mythic
A power of 7 (7ⁿ).
12,500,013 EP · turns up on 0.0008% of rolls. Also filed under Lucky Sevens.
Power of Five Mythic
A power of 5 (5ⁿ).
11,111,122 EP · turns up on 0.0009% of rolls.
Factorial Mythic
A factorial number (n!).
11,111,122 EP · turns up on 0.0009% of rolls.
6th Power Anomaly
A perfect sixth power (n⁶).
9,090,918 EP · turns up on 0.0011% of rolls.
Power of Three Anomaly
A power of 3 (3ⁿ).
7,692,315 EP · turns up on 0.0013% of rolls.
5th Power Anomaly
A perfect fifth power (n⁵).
6,250,006 EP · turns up on 0.0016% of rolls.
Power of Two Anomaly
A power of 2 (2ⁿ).
5,000,005 EP · turns up on 0.0020% of rolls.
Fibonacci Number Anomaly
Part of the golden ratio sequence found in nature.
3,333,337 EP · turns up on 0.0030% of rolls. Also filed under Mathematical Constants.
4th Power Anomaly
A perfect fourth power (n⁴).
3,125,003 EP · turns up on 0.0032% of rolls.
Spy Number Anomaly
The sum of its digits equals the product of its digits.
1,030,929 EP · turns up on 0.0097% of rolls.
3rd Power Epic
A perfect cube (n³).
990,100 EP · turns up on 0.01% of rolls.
Pronic Number Epic
The product of two consecutive integers (n * n+1).
100,000 EP · turns up on 0.10% of rolls.
2nd Power Rare
A perfect square (n²).
99,900 EP · turns up on 0.10% of rolls.
Harshad Number Uncommon
Divisible by the sum of its own digits.
1,048 EP · turns up on 9.5% of rolls.
📐 Sacred Geometry 29
How the digits are arranged: mirrors, frames, hills, valleys, runs.
Cascade Anomaly
Every digit increases by exactly 1 from the previous.
3,333,337 EP · turns up on 0.0030% of rolls.
Waterfall Anomaly
Every digit decreases by exactly 1 from the previous.
2,857,146 EP · turns up on 0.0035% of rolls.
Strobogrammatic Epic
Looks the same when rotated 180 degrees.
502,513 EP · turns up on 0.02% of rolls.
Zipper Epic
Two digits alternating perfectly.
246,914 EP · turns up on 0.04% of rolls.
Ascension Epic
Every digit is strictly larger than the previous.
219,298 EP · turns up on 0.05% of rolls.
Framed Quad Epic
Four of a kind in the middle, bookended by different digits.
137,174 EP · turns up on 0.07% of rolls.
Decay Epic
Every digit is strictly smaller than the previous.
119,474 EP · turns up on 0.08% of rolls.
Echo Epic
The first half repeats as the second half.
100,100 EP · turns up on 0.10% of rolls.
Firefly Rare
One unique digit among identical others.
82,237 EP · turns up on 0.12% of rolls.
Palindrome Rare
Reads the same forwards and backwards.
50,025 EP · turns up on 0.20% of rolls.
Turtle Rare
All consecutive digits differ by at most 1.
36,049 EP · turns up on 0.28% of rolls.
Steps Rare
Digits never decrease.
20,202 EP · turns up on 0.49% of rolls.
Slopes Rare
Digits never increase.
12,582 EP · turns up on 0.79% of rolls.
Paired Bookends Rare
Starts with a pair and ends with a different pair.
11,122 EP · turns up on 0.90% of rolls.
Bookends Rare
The first two digits match the last two.
10,010 EP · turns up on 1.00% of rolls.
Mirror Bookends Rare
First two digits are reversed as the last two.
10,010 EP · turns up on 1.00% of rolls.
Mountain Uncommon
Digits ascend to a peak and then descend.
5,885 EP · turns up on 1.7% of rolls.
Valley Uncommon
Digits descend to a trough and then ascend.
4,199 EP · turns up on 2.4% of rolls.
Mini Echo Uncommon
Contains an adjacent 2-digit repeat.
3,704 EP · turns up on 2.7% of rolls.
Alternator Uncommon
Digits strictly alternate between even and odd.
2,845 EP · turns up on 3.5% of rolls.
Pocket Mirror Uncommon
Contains a palindrome of 4 or more digits.
2,124 EP · turns up on 4.7% of rolls.
Balanced Uncommon
Sum of first half of digits equals sum of second half.
1,959 EP · turns up on 5.1% of rolls.
Rhyme Uncommon
Contains the same 2+ digit substring twice.
1,872 EP · turns up on 5.3% of rolls.
Mesa Uncommon
Digits rise to a peak, then fall (flat stretches allowed).
1,568 EP · turns up on 6.4% of rolls.
Canyon Uncommon
Digits fall to a floor, then rise (flat stretches allowed).
1,184 EP · turns up on 8.4% of rolls.
Sandwich Uncommon
First and last digits match, with at least one different digit between them.
1,000 EP · turns up on 10.0% of rolls.
Hills Common
Digits strictly alternate between rising and falling.
733 EP · turns up on 13.6% of rolls.
Mini Scramble Common
Contains 3 or more adjacent digits that form a run when sorted.
579 EP · turns up on 17.3% of rolls.
Dunes Common
Rises and falls keep alternating (flat stretches allowed).
364 EP · turns up on 27.5% of rolls.
😏 Meme Culture 27
Internet numbers - 69, 420, 1337, 42, 666 - and their exact-match versions.
Exact Nice Mythic
Exactly "69".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Very Very Nice Mythic
Exactly "696969".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Exact Botanist Mythic
Exactly "420".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Hotbox Mythic
Exactly "420420".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Exact Devil Mythic
Exactly "666".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Exact Leet Mythic
Exactly "1337".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Exact Meaning Mythic
Exactly "42".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Universal Answer Mythic
Exactly "424242".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Exact Six-Seven Mythic
Exactly "67".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Brainrot Mythic
Exactly "676767".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Orwellian Mythic
Exactly "1984".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Not Found Mythic
Exactly "404".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers and Emergency Services.
Infernal Mythic
Exactly "666666".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
17776 Mythic
Exactly "17776".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Funny Number Mythic
Exactly "69420" or "42069".
50,000,050 EP · turns up on 0.0002% of rolls. Also filed under Exact Numbers.
Funny Numbers Anomaly
Contains both "69" and "420".
1,666,668 EP · turns up on 0.0060% of rolls.
Very Nice Epic
Contains "6969".
334,448 EP · turns up on 0.03% of rolls.
Deeper Meaning Epic
Contains "4242".
334,448 EP · turns up on 0.03% of rolls.
6767 Epic
Contains "6767".
334,448 EP · turns up on 0.03% of rolls.
Leet Epic
Contains "1337".
333,334 EP · turns up on 0.03% of rolls.
Big Brother Epic
Contains "1984".
333,334 EP · turns up on 0.03% of rolls.
Secret Agent Rare
Contains "007".
34,614 EP · turns up on 0.29% of rolls.
Devil Rare
Contains "666".
27,027 EP · turns up on 0.37% of rolls.
Botanist Rare
Contains "420".
25,006 EP · turns up on 0.40% of rolls.
Nice Uncommon
Contains the number 69.
2,024 EP · turns up on 4.9% of rolls.
Meaning of Life Uncommon
Contains "42".
2,024 EP · turns up on 4.9% of rolls.
Six-Seven Uncommon
Contains "67".
2,024 EP · turns up on 4.9% of rolls.
🔢 Calculator Words 4
Digits that spell something when you tip the calculator sideways.
Exact Hell Mythic
Exactly "7734".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Exact Boob Mythic
Exactly "8008" or "58008".
50,000,050 EP · turns up on 0.0002% of rolls. Also filed under Exact Numbers.
Hello Mythic
Contains "07734" (spells HELLO upside-down).
11,111,122 EP · turns up on 0.0009% of rolls.
Hell Epic
Contains "7734" (spells HELL upside-down).
333,334 EP · turns up on 0.03% of rolls.
🕳️ The Void 11
Zeroes: how many there are, and the round numbers that follow from them.
Deep Void (5) Mythic
Contains "00000".
10,000,010 EP · turns up on 0.0010% of rolls.
Eon Mythic
Ends in five zeros.
10,000,010 EP · turns up on 0.0010% of rolls.
Epoch Anomaly
Ends in four zeros.
1,000,001 EP · turns up on 0.0100% of rolls.
Deep Void (4) Epic
Contains "0000".
552,487 EP · turns up on 0.02% of rolls.
Millennium Epic
Ends in triple zeros.
100,000 EP · turns up on 0.10% of rolls.
Deep Void (3) Rare
Contains "000".
37,023 EP · turns up on 0.27% of rolls.
Century Rare
Ends in double zeros.
10,000 EP · turns up on 1.00% of rolls.
Deep Void Uncommon
Contains "00".
2,784 EP · turns up on 3.6% of rolls.
Clean Uncommon
Ends in a zero.
1,000 EP · turns up on 10.0% of rolls.
Ghost Common
Contains exactly one "0".
309 EP · turns up on 32.4% of rolls.
Void Common
Contains no zeros.
167 EP · turns up on 59.8% of rolls.
📊 Flatliners 5
Long straight runs of one digit, up to a roll that is nothing but it.
Contiguous Sixes Mythic
Six identical consecutive digits.
10,000,010 EP · turns up on 0.0010% of rolls.
Homogeneous Anomaly
All digits are the same.
2,222,224 EP · turns up on 0.0045% of rolls.
Contiguous Fives Epic
Five identical consecutive digits.
552,487 EP · turns up on 0.02% of rolls.
Contiguous Quads Rare
Four identical consecutive digits.
37,023 EP · turns up on 0.27% of rolls.
Contiguous Trips Uncommon
Three identical consecutive digits.
2,784 EP · turns up on 3.6% of rolls. Also filed under The Casino.
✨ Exact Numbers 28
The precise rolls, where the number is the meme rather than carrying it.
Exact Nice Mythic
Exactly "69".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Exact Botanist Mythic
Exactly "420".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Exact Devil Mythic
Exactly "666".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Exact Emergency Mythic
Exactly "911".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Emergency Services.
Exact Leet Mythic
Exactly "1337".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Exact Meaning Mythic
Exactly "42".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Exact Jackpot Mythic
Exactly "777".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Lucky Sevens.
Exact Hell Mythic
Exactly "7734".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Calculator Words.
Exact Six-Seven Mythic
Exactly "67".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Exact Eighty-Six Mythic
Exactly "86".
100,000,100 EP · turns up on 0.0001% of rolls.
Exact Orientation Mythic
Exactly "101".
100,000,100 EP · turns up on 0.0001% of rolls.
Exact Calendar Mythic
Exactly "365".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under On the Clock.
Very Very Nice Mythic
Exactly "696969".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Hotbox Mythic
Exactly "420420".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Mayday Mythic
Exactly "911911".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Emergency Services.
Universal Answer Mythic
Exactly "424242".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Brainrot Mythic
Exactly "676767".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Groundhog Day Mythic
Exactly "365365".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under On the Clock.
Orwellian Mythic
Exactly "1984".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Not Found Mythic
Exactly "404".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture and Emergency Services.
Infernal Mythic
Exactly "666666".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
17776 Mythic
Exactly "17776".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture.
Full Day Mythic
Exactly "86400", the number of seconds in a day.
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under On the Clock.
Exact Boob Mythic
Exactly "8008" or "58008".
50,000,050 EP · turns up on 0.0002% of rolls. Also filed under Calculator Words.
Always Mythic
Exactly "247365" or "365247" (24/7, 365).
50,000,050 EP · turns up on 0.0002% of rolls. Also filed under On the Clock.
Funny Number Mythic
Exactly "69420" or "42069".
50,000,050 EP · turns up on 0.0002% of rolls. Also filed under Meme Culture.
Tau Mythic
Exactly τ (6283, 62831, or 628318).
33,333,367 EP · turns up on 0.0003% of rolls. Also filed under Mathematical Constants.
Golden Ratio Mythic
Exactly φ (1618, 16180, or 161803).
33,333,367 EP · turns up on 0.0003% of rolls. Also filed under Mathematical Constants.
⚗️ Periodic Table 9
One digit each, named for the element with that atomic number.
Hydrogen (1) Common
Contains exactly one "1".
282 EP · turns up on 35.4% of rolls.
Helium (2) Common
Contains exactly one "2".
282 EP · turns up on 35.4% of rolls.
Lithium (3) Common
Contains exactly one "3".
282 EP · turns up on 35.4% of rolls.
Beryllium (4) Common
Contains exactly one "4".
282 EP · turns up on 35.4% of rolls.
Boron (5) Common
Contains exactly one "5".
282 EP · turns up on 35.4% of rolls.
Carbon (6) Common
Contains exactly one "6".
282 EP · turns up on 35.4% of rolls.
Nitrogen (7) Common
Contains exactly one "7".
282 EP · turns up on 35.4% of rolls.
Oxygen (8) Common
Contains exactly one "8".
282 EP · turns up on 35.4% of rolls.
Fluorine (9) Common
Contains exactly one "9".
282 EP · turns up on 35.4% of rolls.
🔢 Digit Counts 6
Purely about length, from a single digit up to the full six.
Single Digit Mythic
Has exactly one digit.
10,000,010 EP · turns up on 0.0010% of rolls.
Two Digits Anomaly
Has exactly two digits.
1,111,112 EP · turns up on 0.0090% of rolls.
Three Digits Epic
Has exactly three digits.
111,111 EP · turns up on 0.09% of rolls.
Four Digits Rare
Has exactly four digits.
11,111 EP · turns up on 0.90% of rolls.
Five Digits Uncommon
Has exactly five digits.
1,111 EP · turns up on 9.0% of rolls.
Six Digits Common
Has exactly six digits.
111 EP · turns up on 90.0% of rolls.
🧮 Mathematical Constants 8
Pi, e, tau and the golden ratio, truncated to something you can roll.
Tau Mythic
Exactly τ (6283, 62831, or 628318).
33,333,367 EP · turns up on 0.0003% of rolls. Also filed under Exact Numbers.
Golden Ratio Mythic
Exactly φ (1618, 16180, or 161803).
33,333,367 EP · turns up on 0.0003% of rolls. Also filed under Exact Numbers.
Pi Mythic
Exactly π (314, 3141, 31415, or 314159).
25,000,025 EP · turns up on 0.0004% of rolls.
Euler's Number Mythic
The number e (271, 2718, 27182, or 271828).
25,000,025 EP · turns up on 0.0004% of rolls.
Tau Slice (5) Anomaly
Contains "62831".
5,000,005 EP · turns up on 0.0020% of rolls.
Fibonacci Number Anomaly
Part of the golden ratio sequence found in nature.
3,333,337 EP · turns up on 0.0030% of rolls. Also filed under Deep Space.
Tau Slice (4) Epic
Contains "6283".
333,334 EP · turns up on 0.03% of rolls.
Prime Number Uncommon
Divisible only by 1 and itself.
1,274 EP · turns up on 7.8% of rolls.
⚛️ Basic Physics 8
The properties you cannot avoid: even or odd, light or heavy, ends compared.
Colossal Epic
A number greater than 999,000.
100,000 EP · turns up on 0.10% of rolls.
Heavy Rare
The sum of its digits exceeds 45.
33,300 EP · turns up on 0.30% of rolls.
Feather Uncommon
The sum of its digits is less than 15.
2,667 EP · turns up on 3.8% of rolls.
Equilibrium Uncommon
The first and last digits are identical.
1,000 EP · turns up on 10.0% of rolls.
Grounded Common
The first digit is smaller than the last.
250 EP · turns up on 40.0% of rolls.
Even Common
Divisible by 2.
200 EP · turns up on 50.0% of rolls.
Odd Common
Not divisible by 2.
200 EP · turns up on 50.0% of rolls.
Liftoff Common
The first digit is larger than the last.
200 EP · turns up on 50.0% of rolls.
🔢 Counting 12
Neighbouring numbers written inside the roll, in order, scrambled, or split by an operator.
4 Consecutive Numbers Mythic
The entire number splits into four consecutive integers in order.
25,000,025 EP · turns up on 0.0004% of rolls.
4 Consecutive Numbers (Contains) Anomaly
Contains four adjacent consecutive integers.
2,631,582 EP · turns up on 0.0038% of rolls.
4 Consecutive Numbers (Scrambled) Anomaly
The entire number splits into four consecutive integers, but not in order.
2,272,730 EP · turns up on 0.0044% of rolls.
3 Consecutive Numbers Epic
The entire number splits into three consecutive integers in order.
555,556 EP · turns up on 0.02% of rolls.
3 Consecutive Numbers (Scrambled) Epic
The entire number splits into three consecutive integers, but not in order.
277,778 EP · turns up on 0.04% of rolls.
Crescendo Epic
Splits into three or more numbers with a constant ratio.
208,334 EP · turns up on 0.05% of rolls.
3 Consecutive Numbers (Contains) Epic
Contains three adjacent consecutive integers.
157,978 EP · turns up on 0.06% of rolls.
2 Consecutive Numbers Rare
The entire number splits into two consecutive integers.
50,505 EP · turns up on 0.20% of rolls.
Metronome Rare
Splits into three or more numbers with a constant difference.
17,784 EP · turns up on 0.56% of rolls.
Equation Uncommon
Insert one of + − × ÷ and an equals sign to make a true equation.
7,720 EP · turns up on 1.3% of rolls.
2 Consecutive Numbers (Contains) Uncommon
Contains two adjacent substrings that are consecutive integers.
1,659 EP · turns up on 6.0% of rolls.
2 Consecutive Numbers (Nearby) Uncommon
Contains two non-adjacent substrings that are consecutive integers.
1,575 EP · turns up on 6.3% of rolls.
🚨 Emergency Services 5
911, 404 and the other numbers you dial when something is wrong.
Exact Emergency Mythic
Exactly "911".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Mayday Mythic
Exactly "911911".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Not Found Mythic
Exactly "404".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture and Exact Numbers.
Error 404 Rare
Contains "404".
25,132 EP · turns up on 0.40% of rolls.
Emergency Rare
Contains "911".
25,006 EP · turns up on 0.40% of rolls.
⏰ On the Clock 5
Dates and times hiding in digits: 365, February 2nd, 24 hours.
Exact Calendar Mythic
Exactly "365".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Groundhog Day Mythic
Exactly "365365".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Full Day Mythic
Exactly "86400", the number of seconds in a day.
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers.
Always Mythic
Exactly "247365" or "365247" (24/7, 365).
50,000,050 EP · turns up on 0.0002% of rolls. Also filed under Exact Numbers.
Calendar Rare
Contains "365" (days in a year).
25,006 EP · turns up on 0.40% of rolls.
🧩 No Set 59
Badges the game does not file into any set.
Exact 80085 Mythic
Exactly "80085".
100,000,100 EP · turns up on 0.0001% of rolls.
Zero Mythic
The number zero.
100,000,100 EP · turns up on 0.0001% of rolls.
One Mythic
The number one.
100,000,100 EP · turns up on 0.0001% of rolls.
Two Mythic
The number two.
100,000,100 EP · turns up on 0.0001% of rolls.
Three Mythic
The number three.
100,000,100 EP · turns up on 0.0001% of rolls.
Four Mythic
The number four.
100,000,100 EP · turns up on 0.0001% of rolls.
Five Mythic
The number five.
100,000,100 EP · turns up on 0.0001% of rolls.
Six Mythic
The number six.
100,000,100 EP · turns up on 0.0001% of rolls.
Seven Mythic
The number seven.
100,000,100 EP · turns up on 0.0001% of rolls.
Eight Mythic
The number eight.
100,000,100 EP · turns up on 0.0001% of rolls.
Nine Mythic
The number nine.
100,000,100 EP · turns up on 0.0001% of rolls.
One Million Mythic
The number one million.
100,000,100 EP · turns up on 0.0001% of rolls.
13th Power Mythic
A perfect thirteenth power (n¹³).
33,333,367 EP · turns up on 0.0003% of rolls.
17th Power Mythic
A perfect seventeenth power (n¹⁷).
33,333,367 EP · turns up on 0.0003% of rolls.
19th Power Mythic
A perfect nineteenth power (n¹⁹).
33,333,367 EP · turns up on 0.0003% of rolls.
11th Power Mythic
A perfect eleventh power (n¹¹).
25,000,025 EP · turns up on 0.0004% of rolls.
Sequence (6) Mythic
Contains a sequence of 6 consecutive digits.
11,111,122 EP · turns up on 0.0009% of rolls.
Quint Nine Mythic
Ends in 99999.
10,000,010 EP · turns up on 0.0010% of rolls.
Semi-Eon Mythic
Ends in "50000".
10,000,010 EP · turns up on 0.0010% of rolls.
58008 Anomaly
Contains "58008" (spells BOOBS upside-down).
5,000,005 EP · turns up on 0.0020% of rolls.
80085 Anomaly
Contains "80085" (spells BOOBS).
5,000,005 EP · turns up on 0.0020% of rolls.
Pi Slice (5) Anomaly
Contains "31415".
5,000,005 EP · turns up on 0.0020% of rolls.
E Slice (5) Anomaly
Contains "27182".
5,000,005 EP · turns up on 0.0020% of rolls.
Binary Soul Anomaly
Only 0s and 1s.
1,538,463 EP · turns up on 0.0065% of rolls.
Quad Nine Anomaly
Ends in 9999.
1,000,001 EP · turns up on 0.0100% of rolls.
Semi-Epoch Anomaly
Ends in "5000".
1,000,001 EP · turns up on 0.0100% of rolls.
Even Spacing Epic
All digits are evenly spaced in an arithmetic sequence.
862,070 EP · turns up on 0.01% of rolls.
8008 Epic
Contains "8008" (spells BOOB upside-down).
333,334 EP · turns up on 0.03% of rolls.
Pi Slice (4) Epic
Contains "3141".
333,334 EP · turns up on 0.03% of rolls.
E Slice (4) Epic
Contains "2718".
333,334 EP · turns up on 0.03% of rolls.
Framed Pair Epic
A 4-digit number where the middle two digits match each other but differ from both end digits.
137,174 EP · turns up on 0.07% of rolls.
Framed Triple Epic
A triple in the middle, bookended by different digits.
137,174 EP · turns up on 0.07% of rolls.
Triple Nine Epic
Ends in 999.
100,000 EP · turns up on 0.10% of rolls.
Semi-Millennium Epic
Ends in "500".
100,000 EP · turns up on 0.10% of rolls.
Even Spacing (Absolute) Rare
All digits have the same absolute spacing (e.g., ±2 each time).
90,992 EP · turns up on 0.11% of rolls.
Sequence (4) Rare
Contains a sequence of 4 consecutive digits.
25,907 EP · turns up on 0.39% of rolls.
Orientation Rare
Contains "101" (intro course number).
25,132 EP · turns up on 0.40% of rolls.
Pi Slice (3) Rare
Contains "314".
25,006 EP · turns up on 0.40% of rolls.
E Slice (3) Rare
Contains "271".
25,006 EP · turns up on 0.40% of rolls.
Divisible by Three Rare
Every digit is divisible by 3.
24,414 EP · turns up on 0.41% of rolls.
Scramble Rare
All digits form a consecutive sequence when sorted.
22,722 EP · turns up on 0.44% of rolls.
Duality Rare
Uses exactly two different digits.
21,654 EP · turns up on 0.46% of rolls.
Framed Double Rare
Two pairs in the middle, bookended by different digits.
15,242 EP · turns up on 0.66% of rolls.
Double Nine Rare
Ends in 99.
10,000 EP · turns up on 1.00% of rolls.
Quarter-Century Rare
Ends in "25".
10,000 EP · turns up on 1.00% of rolls.
Semi-Century Rare
Ends in "50".
10,000 EP · turns up on 1.00% of rolls.
Three-Quarter Century Rare
Ends in "75".
10,000 EP · turns up on 1.00% of rolls.
Double Hop Uncommon
A digit appears at every other position (3 times).
5,321 EP · turns up on 1.9% of rolls.
Eighty-Six Uncommon
Contains "86" (restaurant slang for "out of").
2,024 EP · turns up on 4.9% of rolls.
Sequence (3) Uncommon
Contains a sequence of 3 consecutive digits.
1,716 EP · turns up on 5.8% of rolls.
Trinity Uncommon
Uses exactly three different digits.
1,265 EP · turns up on 7.9% of rolls.
Dozen Uncommon
Divisible by 12.
1,200 EP · turns up on 8.3% of rolls.
Eleven Uncommon
Divisible by 11.
1,100 EP · turns up on 9.1% of rolls.
Semi-Clean Uncommon
Ends in a 5.
1,000 EP · turns up on 10.0% of rolls.
Heterogeneous Common
No repeated digits.
593 EP · turns up on 16.9% of rolls.
Gap One Common
The first and last digits differ by exactly 1.
529 EP · turns up on 18.9% of rolls.
Hopscotch Common
A digit appears at every other position (2 times).
312 EP · turns up on 32.0% of rolls.
Quartet Common
Uses exactly four different digits.
290 EP · turns up on 34.5% of rolls.
Neighbors Common
Contains two digits that are adjacent in value.
161 EP · turns up on 62.1% of rolls.
🧮 How badges are scored
Each day RNGdle rolls you one number from 0 to 1,000,000 and checks it against its badge list. A badge is awarded when your number has the property the badge recognises — a palindrome, a prime, a run of repeated digits, a famous year, a mathematical constant. Every badge has a probability-based rarity: the rarer the badge, the more EP (entropy points) it is worth, and your roll's overall rarity is your total EP ranked against every other possible roll.
There is no single "rarest number" — every number has identical odds of being rolled. What varies is how rare a number's properties are, and that is exactly what the badges measure.
The pricing is more systematic than it looks. Multiply any badge's EP by its own odds and 223 of the 233 badges land within a whisker of the same figure - a median of exactly 100 EP per roll across the whole table. In other words the game prices every badge at the same expected value: a Mythic is not better value than a Common, it simply arrives far less often. The few that look off are badges whose odds the game publishes to a single significant figure, so the multiplication drifts on rounding rather than on design.
What does change the arithmetic is the family rule. 168 of these 233 badges belong to one of 39 families, and inside a family only the highest-EP badge you matched keeps its points - the rest are outranked and score nothing. So a number can match a dozen badges and be paid for six. The RNGdle Calculator shows both halves of that, which is the fastest way to see the rule working.
🪜 Badge rarity tiers
The official rule, as documented at rngdle.com/about, grades each badge by how often it appears across all rolls:
| Tier | How often it drops |
|---|---|
| Common | >10% of rolls |
| Uncommon | 1–10% of rolls |
| Rare | 0.1–1% of rolls |
| Epic | 0.01–0.1% of rolls |
| Anomaly | 0.001–0.01% of rolls |
| Mythic | <0.001% (1 in 100,000+) |
📊 How the game ranks your roll
Separately from individual badges, your total EP puts your roll into a number-rarity band compared with every other roll. This is the ladder behind the "Bottom 18%" style verdicts:
| Roll rarity | Your EP ranks |
|---|---|
| Trash | Bottom 1% |
| Common | Bottom 50% |
| Uncommon | Top 50–25% |
| Rare | Top 25–10% |
| Epic | Top 10–5% |
| Anomaly | Top 5–1% |
| Mythic | Top 1% |
Note: "Trash" here is the game's own bottom-1% label, not a badge tier. Our RNGdle Calculator uses a similar Common→Mythic ladder at the number level.
🎯 Which badges are worth chasing
For screenshots, the Mythic tier is the whole point. These are the ones players talk about when a roll goes sideways-good, rarest first:
One Million Mythic
The number one million.
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under No Set.
Zero Mythic
The number zero.
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under No Set.
Exact Jackpot Mythic
Exactly "777".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Lucky Sevens and Exact Numbers.
Jackpot Six Mythic
Contains six 7s in a row.
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Lucky Sevens.
Universal Answer Mythic
Exactly "424242".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Meme Culture and Exact Numbers.
Groundhog Day Mythic
Exactly "365365".
100,000,100 EP · turns up on 0.0001% of rolls. Also filed under Exact Numbers and On the Clock.
Golden Ratio Mythic
Exactly φ (1618, 16180, or 161803).
33,333,367 EP · turns up on 0.0003% of rolls. Also filed under Exact Numbers and Mathematical Constants.
Tau Mythic
Exactly τ (6283, 62831, or 628318).
33,333,367 EP · turns up on 0.0003% of rolls. Also filed under Exact Numbers and Mathematical Constants.
Pi Mythic
Exactly π (314, 3141, 31415, or 314159).
25,000,025 EP · turns up on 0.0004% of rolls. Also filed under Mathematical Constants.
Euler's Number Mythic
The number e (271, 2718, 27182, or 271828).
25,000,025 EP · turns up on 0.0004% of rolls. Also filed under Mathematical Constants.
Ouroboros Mythic
A number raised to itself: nⁿ (1¹, 2², ... 7⁷).
14,285,729 EP · turns up on 0.0007% of rolls. Also filed under Deep Space.
Power of Seven Mythic
A power of 7 (7ⁿ).
12,500,013 EP · turns up on 0.0008% of rolls. Also filed under Lucky Sevens and Deep Space.
Factorial Mythic
A factorial number (n!).
11,111,122 EP · turns up on 0.0009% of rolls. Also filed under Deep Space.
Hello Mythic
Contains "07734" (spells HELLO upside-down).
11,111,122 EP · turns up on 0.0009% of rolls. Also filed under Calculator Words.
Quint Nine Mythic
Ends in 99999.
10,000,010 EP · turns up on 0.0010% of rolls. Also filed under No Set.
Everything below Mythic still counts toward your EP and your collection — the pairs, parity and length badges are how most days actually look, and they are what make the rare ones rare. To see which badges a specific number earns, run it through the RNGdle Calculator — or roll unlimited numbers in the RNGdle Sandbox and watch which ones turn up.
🕐 What changed, and when
A badge list is only ever a photograph of a moving game, so the changes are part of the record. These are the ones the game's own changelog at rngdle.com logs, in plain text rather than as links, with what each one means for a list like this:
| When | What the game changed | Why it matters here |
|---|---|---|
| 2025-12-05 | Public launch. | The starting line; nothing before it counts. |
| 2026-08-17 | Favourite badges and emojis on profiles; profile, about, privacy and sets pages updated; poetry composer improved. | Where the badge and EP rules are written down moved and was tidied. |
| 2026-08-21 | Added Quarter-Century, Three-Quarter Century, Epoch, Semi-Eon and Eon. Removed Tree Fiddy and Exact Tree Fiddy. Fixed the logic of Two Pair and Contiguous Two Pair, and re-emoji'd Canyon and Semi-Epoch. | Two badges stopped existing, two had their awarding logic corrected and two changed emoji. Anything written about the game before this date can be quietly wrong. |
| 2026-09-21 | A Settings page: theme, display-name colour, favourite badges, signing out and account deletion. | Nothing to do with scoring, but it is the answer to a lot of "where do I..." questions sent to the wrong site. |
The 2026-08-21 entry is the instructive one: two badges stopped existing, two more had the logic that awards them corrected, and two got different emojis. Anyone comparing a screenshot from before that date with a list from after it will find disagreements that are nobody's mistake, just a different moment. That is the case for treating any badge list, this one included, as a dated snapshot rather than a reference.
🗣️ Words you will meet reading a badge table
- Exact - the badge pays only if the whole roll equals the value, so Exact Devil wants 666 and nothing else.
- Contains - the same value anywhere in the digits is enough; Contains is the cheap version of a rule and Exact is the expensive one.
- Family - a group of related badges where only the highest-EP one you matched keeps its points. Two badges in one family on the same number is a contest, not a bonus.
- Outranked - the badge you matched but got nothing for, because a bigger one in its family won. The calculator lists them so the cost is visible.
- Set - how the game files badges into collections (The Casino, Sacred Geometry, Meme Culture). A set is a label, not a scoring rule.
- No Set - the badges the game's own collections do not place anywhere. They are real and rollable; they are just unfiled.
- EP - entropy points, the currency all of this adds up to, and the only number that decides your roll band.
📖 Badges with a full page
30 of these badges have a page of their own: the rule, the counted odds over the whole range, the smallest rolls that earn it and what that roll scores in total, the family rivals that outrank it, and the FAQ markup that goes with it. The list is deliberately short - a page like that is only worth building where there is something to say.
- Exact Nice badge
- Exact Jackpot badge
- Exact Botanist badge
- Exact Devil badge
- Exact Leet badge
- Exact Meaning badge
- Not Found badge
- Orwellian badge
- Universal Answer badge
- Infernal badge
- Exact Emergency badge
- One Million badge
- Golden Ratio badge
- Pi badge
- Eon badge
- Cascade badge
- Fibonacci Number badge
- Homogeneous badge
- Binary Soul badge
- Semi-Epoch badge
- Strobogrammatic badge
- Ascension badge
- Echo badge
- Palindrome badge
- Mirror Bookends badge
- Quarter-Century badge
- Prime Number badge
- Harshad Number badge
- Two Pair badge
- Void badge
Everything else on this page is complete in its own right - rule text, EP, odds and icon - it just does not have a separate write-up yet.
The pattern families these badges are grouped into, and how often each one turns up across every possible roll, is on RNGdle Patterns.
The game gives each badge its own public page (rngdle.com/badges/…, carrying the rule plus the rarity, EP value and probability), but it publishes no list you can browse through, and inside the game you only see the badges your own account has earned. This page is that list: names, icons, rules, tiers, EP and odds gathered from what the game publishes, with the rarity bands documented at rngdle.com/about, and the same values the RNGdle Calculator scores with.
That is also the practical test for any badge list you compare this against. The game's own table is the only one carrying EP values, and the set moves - so a list with fewer badges is either older than the last drop or is scoring something other than the game's numbers.
❓ FAQ
Is this the official RNGdle badge list?
Not official — this is a fan-built page, and the game belongs to its makers. The list itself is complete, though: all 233 badges, each with the icon, the one-line rule text, the rarity tier, the EP value and the odds the game gives it. The game does put every badge on its own public page (rngdle.com/badges/…, carrying the rule, the rarity, the EP value and the probability), but it publishes no list you can browse, and inside the game you only ever see the badges your own account has earned. This page is that list, compiled and summarised from publicly available data on the official site and in the player community. Treat it as a snapshot: when the game changes, this page has to be re-checked.
How rare is a Mythic badge?
On the official scale a Mythic badge is one that shows up on less than 0.001% of rolls — roughly one in a hundred thousand or rarer. That is why single-digit rolls, exact jackpots and the constant badges (Pi, Euler, Golden Ratio) sit at the top.
What are EPs in RNGdle?
EP stands for entropy points. Each badge is worth a number of EPs set by how rare it is — the rarer the badge, the more EP it carries — and your roll is ranked against every other roll by its total EP.
Can I check which badges a number earns?
Yes. The calculator runs all 233 badge rules against any number from 0 to 1,000,000, applies the game's family rule for what pays out, and adds up the EP - and the sandbox rolls unlimited numbers the same way.
Can I search the badge list?
Yes — the box at the top of the list filters by badge name as you type, and tier:mythic or set:casino narrow it to one band or one set. Sharing works too: the filter is written into the address as ?q=, so a link lands on the finished search. If you are after what a specific number earns rather than what a badge is called, that is the calculator’s job.